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61. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
CCP Greyscale wrote: Hi everyone, Update on multiple-structure bonuses for starbases. We've just had another discussion about this system as-implemented, and based on your feedback, the technical challenges involved in implementing it in a ...
- by Scout Vyvorant - at 2014.07.09 12:22:00
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62. Question: Fleet Hangars - Deep Space Transports - in Test Server Feedback [original thread]
On live and on SiSi i'm unable to deploy from the fleet hangar, I've to move the item(s) to the cargo bay and then I can access the option "Launch for Self / Corp". It would be nice if we could get the option from the fleet hangar too as the newl...
- by Scout Vyvorant - at 2014.07.01 23:08:00
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63. Mission runners incredibly skiddish? - in Missions & Complexes [original thread]
You did something that most people dread: you did something unexpected. A mission runner might or might not be prepared to someone entering his/her mission to ninja salvage or just to get a valid criminal flag and point the mission runner ship wh...
- by Scout Vyvorant - at 2014.07.01 15:00:00
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64. So what's keeping you from moving to Null Sec - in EVE General Discussion [original thread]
Null sec in my opinion require a lot of gaming time, as in being online and do stuff, to be made worth. Also logistic are an issue, as at the end of the day you always try to haul back to highsec, you lack the indipendence to set your own goal and...
- by Scout Vyvorant - at 2014.06.27 06:42:00
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65. WTB ** inventor's sevices for t2 bpc rigs - in Want Ads & Trades [original thread]
PM me in game with more details about what you need invented and how much are you willing to pay
- by Scout Vyvorant - at 2014.06.23 12:00:00
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66. Sticky:[Crius] Manufacturing feedback - in Test Server Feedback [original thread]
PoS ui Feedback: Is it possible to remove the ***** when you type the PoS shield password, or make it optional? I have no idea if they serve a purpose server side, but in real life it's quite unlikely to have an unwanted person behind you reading...
- by Scout Vyvorant - at 2014.06.22 07:47:00
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67. Kronos or Paladin - in Ships and Modules [original thread]
I've tested all 3 gunnery based marauders, and I can say they all have their strenght and weakness. Mind, all marauders are similar, and we are talking more of personal tastes of flying, rather than a clear winner. A paladin also don't use ammos,...
- by Scout Vyvorant - at 2014.06.21 16:38:00
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68. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
CCP Greyscale wrote: Dimaxx wrote: 1) Invention missiles use only faction missiles as optional item! t1 missiles not available. 2) Mobile lab now not available for invention? Research PE/TE only? 3) Invention of t2 cruise missile on adv. m...
- by Scout Vyvorant - at 2014.06.19 21:54:00
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69. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
I've tryed, again, to invent some T2 Bpc. On live, I consume a max run BPC to create, in the case of modules, a 10-12 run T2 BPC. On the test server I consume a single run of the BPC to create a 1 run T2 BPC, however, I use the same amount of da...
- by Scout Vyvorant - at 2014.06.13 20:15:00
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70. Sticky:[Crius] Manufacturing feedback - in Test Server Feedback [original thread]
I tried some invention from a station. While short, at the moment, my feedback is I truly miss the filtering between BP originals and copies stored at a certain location. Also the inability to resize the industry ui is giving me issues in lower ...
- by Scout Vyvorant - at 2014.06.13 05:29:00
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71. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
Quote: But maybe I am just poor and don't understand you because you guys are rich whales that can spend a bit of extra money (USD100+) on their favorite game every month Eleven years ago, I was an university student with barely the money to...
- by Scout Vyvorant - at 2014.06.06 19:59:00
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72. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
Ray Kyonhe wrote: Scout Vyvorant wrote: And how is this different from being able to train three characters at once, possibly picking one aspect of the game with each (let's say exploration, missing running and industrialism, to name some r...
- by Scout Vyvorant - at 2014.06.06 17:01:00
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73. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
Ray Kyonhe wrote: Scout Vyvorant wrote: A skill speed bonus will probably ease the wait for those skillsets that require 3 months to train, waiting 3 months to pilot a marauder is not creating content, piloting one can create content, as th...
- by Scout Vyvorant - at 2014.06.06 15:43:00
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74. High sec GANKING - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: chaosgrimm wrote: not the same... you dont always get to pick everything about your engagements. We pick out the weak, its not our fault people fly around AFK in untanked, cargo expanded, overstuffed haulers Dear Baltec...
- by Scout Vyvorant - at 2014.06.06 14:53:00
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75. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
People already pay for multiple char training, I myself am one of those. I started because to make an industry/research toon, maybe double subbing for a month or two. After just 3 weeks I came to the conclusion multiple char training is even more...
- by Scout Vyvorant - at 2014.06.06 13:50:00
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76. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
Pete Butcher wrote: Gevlon Goblin wrote: Hey, have you seen the news that 49 CCP employees got laid off? It might surprise you but if the subscriber numbers are down, people working to provide us this game get fired. Don't you think that so...
- by Scout Vyvorant - at 2014.06.06 05:28:00
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77. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
Ved Riru wrote: I am a new player.... You are right about most of your points, i can see CCP in the future introducing x2 or x3 training speed time in the same way they introduced multiple char training on the same account as a catch up mech...
- by Scout Vyvorant - at 2014.06.05 21:21:00
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78. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
I'm still waiting your response to my proposal to use the rorqual in high sec, 2 pages ago. I just got one feedback, which was overall positive I'd say, and I thank the person for giving it.
- by Scout Vyvorant - at 2014.06.05 20:09:00
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79. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
Gevlon Goblin wrote: Guys. Does your discussion have any connection with the topic of this thread (the highsec supers and the "give them goals")? It seems people are more into countering you rather than your arguments. While you claim to ...
- by Scout Vyvorant - at 2014.06.05 05:10:00
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80. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
After reading your blogs and your forum posts, I came to the conclusion the ship you wish to give out as "crayon" to the people is nothing else than a marauder that cannot use jump gates. The high sec player do not need a bigger version of the ma...
- by Scout Vyvorant - at 2014.06.01 15:06:00
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